CS2353 OBJECT ORIENTED ANALYSIS AND DESIGN
OBJECTIVES
· To learn basic OO analysis and design skills through an elaborate case study
· To use the UML design diagrams
· To apply the appropriate design patterns
UNIT I
Introduction to OOAD – What is OOAD? – What is UML? What are the United process(UP) phases - Case study – the NextGen POS system, Inception -Use case Modeling - Relating Use cases – include, extend and generalization.
UNIT II
Elaboration - Domain Models - Finding conceptual classes and description classes – Associations – Attributes – Domain model refinement – Finding conceptual class hierarchies- Aggregation and Composition- UML activity diagrams and modelling
UNIT III
System sequence diagrams - Relationship between sequence diagrams and use cases Logical architecture and UML package diagram – Logical architecture refinement – UML class diagrams - UML interaction diagrams
UNIT IV
GRASP: Designing objects with responsibilities – Creator – Information expert – Low Coupling –Controller – High Cohesion – Designing for visibility - Applying GoF design patterns – adapter, singleton, factory and observer patterns.
UNIT V
UML state diagrams and modeling - Operation contracts- Mapping design to code –UML deployment and component diagrams
TEXT BOOK
1. Craig Larman,"Applying UML and Patterns: An Introduction to object-oriented Analysis and Design and iterative development”, Third Edition, Pearson Education, 2005
REFERENCES
1. Mike O’Docherty, “Object-Oriented Analysis & Design: Understanding System Development with UML 2.0”, John Wiley & Sons, 2005.
2. James W- Cooper, Addison-Wesley, “Java Design Patterns – A Tutorial”, 2000.
3. Micheal Blaha, James Rambaugh, “Object-Oriented Modeling and Design with UML”, Second Edition, Prentice Hall of India Private Limited, 2007
4. Erich Gamma, Richard Helm, Ralph Johnson, John Vlissides,“Design patterns: Elements of Reusable object-oriented software”, Addison-Wesley, 1995.